Light pole MK2
A night lamp that lights the base from dusk to dawn.
Game version 0.17.0-dev · 2026-10-13
Stats
| Stats | Light pole | Light pole MK2 |
|---|---|---|
| Power | 50 W | 80 W |
How to obtain
Required research
Version history
- ↗Changed
Recipes
- ↗Changed
All machine E-panels share one header with a divider line and a green/grey power icon — mining rig, dome, shield, turret, geothermal drill, basin and MK2 lamp. Basin MK1 switches day and night phases with a toggle instead of ON/OFF buttons, the reactor panel gained a recipe row with a product preview, and the MK2 lamp panel now has a power icon, colour palette and central mode. Explanations moved into control tooltips.
- ↗Changed
Parameters
NPCs plan paths locally to steer around pits, walls and buildings. The game menu gains “Free the player” for getting unstuck. The MK2 lamp can change its light colour from a nine-colour palette and apply it to the whole linked network; the default ice white matches MK1 lamps.
- ↗Added
Lamp MK2 lights up to 17 m at night and draws 80 W when active. E toggles its saved switch.




