Changelog
STARWASTE / Field guide

Silicon Herders

Shy herders of the barren worlds, crossing the wastes in small herds that share one goal. They run faster than you walk — startle the herd and it scatters, and you will not catch one on foot. They carry what can be traded across biomes: sand, stone and salt for glass and medicine. Cornered, though, they still defend themselves.

← NPCs & factions
Silicon Herders

Field data

Habitat
Barren
Faction
Quartz Herds
Health
24 HP
Movement speed
2.2 m/s
Escape speed
4.4 m/s
Attack damage
2 HP
Attack range
6 m
Attack interval
3.5 s
Group size
4

Barter

Base exchange rates; reputation changes the price.

You giveYou receive
3 × Sand1 × Toxic clay
4 × Stone1 × Glass
6 × Salt1 × Med-Gel

Trade & contracts

Friendly traders offer barter, credit purchases, buyback and delivery contracts. Stock is finite and shared by the crew; it rotates every two home-world game days. Reloading or time spent outside the game does not refill it. Advanced goods still require research and expedition milestones.

These are stock pools, not a promise that every item is available at once. Research, expedition progress and reputation affect the offer.

Contracts ↗

Resources & recipes