Silicon Herders
Shy herders of the barren worlds, crossing the wastes in small herds that share one goal. They run faster than you walk — startle the herd and it scatters, and you will not catch one on foot. They carry what can be traded across biomes: sand, stone and salt for glass and medicine. Cornered, though, they still defend themselves.

Field data
- Habitat
- Barren
- Faction
- Quartz Herds
- Health
- 24 HP
- Movement speed
- 2.2 m/s
- Escape speed
- 4.4 m/s
- Attack damage
- 2 HP
- Attack range
- 6 m
- Attack interval
- 3.5 s
- Group size
- 4
Barter
Base exchange rates; reputation changes the price.
Trade & contracts
Friendly traders offer barter, credit purchases, buyback and delivery contracts. Stock is finite and shared by the crew; it rotates every two home-world game days. Reloading or time spent outside the game does not refill it. Advanced goods still require research and expedition milestones.
These are stock pools, not a promise that every item is available at once. Research, expedition progress and reputation affect the offer.





